In the September Q&A, Jason Williams, the lead producer for IL-2: Battle of Kuban outlined some of his hopes for a new multiplayer system within IL-2: The Air Marshal.
The Air Marshal system is supposed to add an extra layer of teamplay on top of a traditionally chaotic dogfight server scenario. Jason’s vision is for a player to play as a commander type role with an overview of the battle taking place in the air and on the ground.
The Marshal would have access to recon information from ground and air units but would very much remain in the fog of war for aircraft and vehicles not spotted from observers.
We haven’t heard very much about it recently with the updates for IL-2 focused on some pretty big features like VR and on the new aircraft content that has been trickling in.
On Sunday we heard just a little more from Jason in response to a question about the Air Marshal:
It’s in the schedule for later this summer. We don’t know the final incarnation yet. The team has my design specs and we’ve discussed it, but I’m not going to comment on it because I don’t know how much will make it into the final design.
This is a little bit of non-news right now unfortunately but it does give us an idea on when we might find out more about this feature. Hopefully by spring and summer we’ll know much more about what it will ultimately feature, look like and operate.