Battle of Stalingrad & Virtual Reality

OD from EAF79 has written his thoughts and review on the current state of IL-2’s VR implementation with some solid first hand experience.

79vRAF: Trust, Honour, Loyalty & Friendship

The time has finally arrived, WW2 dedicated flight sim and Virtual Reality brought together in IL2 Battle of Stalingrad/Moscow/Kuban. While DCS World has had VR support for some time it is not WW2 dedicated, though DCS WW2 is beginning to take shape.

il2-bom-reviewWhat’s different?

Main Features:
1. VR support added via Open VR (HTC Vive and Oculus Rift cv1);
2. Optional post-processing Sharpen filter added;
3. Hiding the in-game HUD (H key) now stops most GUI routines, which can double your FPS in some situations. You can use this to get a performance boost while playing on a slower PC. After hiding the HUD, you can still turn object markers on by pressing I key (they won’t lower performance since they were recreated for VR in a separate module that doesn’t use ScaleForm like the rest of the GUI);
4. New option ‘Show HUD by default’ added which can be…

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